Thanks to the valiant efforts of Eorzea's adventurers, the horrific hecatoncheires were purged from Copperbell Mines. Amajina & Sons Mineral Concern would waste no time in resuming efforts to expand the mines donward in an attempt to tap yet-undiscovered veins of valuable metal. The dark depths of Copperbell Mines would reveal not precious ore, however, but a faction of the hecatoncheires clan yet to be expelled from the mines. Adventurers the realm over must band together once more to rid Copperbell Mines of these brutish barbarians once and for all.
Level Requirement Level 50 Disciple of War or Magic Item Level Requirement Average item level 48 or above Party Size Four players Time Limit 90 minutes
Quest Name Out of Sight, Out of Mine Required Level Level 50 Location Mor Dhona (X:22, Y:8) NPC: Hugubert Prerequisites Players must first clear the Praetorium. * Starting with patch 2.1, players can view the average item level of their equipment via the Character interface.
Rewards
Fight your way through the lighthouse and obtain spoils from enemies and treasure chests!
last edited
480 weeks ago
by
Blue KJ
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." – Doug Walker
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." – Doug Walker
Blue KJ Admin replied
521 weeks ago